As it turns out, that lost person wasn't dead like the others. We found someone with a broken leg (after pulling our gun, failing the mission, and reloading; a little sensitive, that crime system) who wanted us to track down his assailant. Unfortunately, he merely wanted to eat him. Yes, we have discovered the cannibal of Hanging Rock, and he is not native. We killed him, however, and went about our business.
Our business, as it were, included Seth-- or Gollum, as I now call him. His pleading, pathetic nature and total loss of human dignity reminds me heavily of Smeagol, which does come with a certain amount of pity. For it is truly pity and pity alone that stays our hand when dealing with such a wretched, little freak. He was talking to corpses as usual, and he gave him a ride in a cart, fending off villains as we drove. It was quite exciting and even reminded us a little of Uncharted 2.
Next up was a trip back to the mines, where we found disgruntled miners. They had captured a treasure hunter, who exploded, and Jimmy Saint. Mr. Saint wanted to get out of his early grave under the earth, and we obliged him by punching a hole (figuratively) out through a wall of bad guys. But Bryan thought waving a knife through the air in what I can only imagine was an attempt to scare them off. It didn't work. We are now replaying that sequence.
No comments:
Post a Comment