Stephen slacked off on this entry, claiming he was "tired" or some such nonsense, so I, Bryan, shall fill his place. I was right to distrust the Mexicans, for as soon as we set foot in their town, trouble arose. Three of them surrounded us and began took our hat, going so far as to take our shoes to boot. (Get it?) This arose Marston's anger enough to cause him to shoot the trio, which gained the notice of a nearby old timer. An old timer who was a master gunslinger! He soon taught us how to do Level 3 of Dead Eye, which let us paint targets manually rather than automatically! This should prove to make combat more interesting and perhaps a bit more difficult. (Something we've been having somewhat of a problem with so far.) After we tried this out on a few bottles and birds we went on to the real deal: a captured cart. It proved a lot more interesting to take someone out behind a human shield when we were required to carefully aim for the head rather than just allow the automatic painting to do the work. This should also help to avoid friendly fire more often and hopefully stop our horse from getting an untimely death. The old man, who's assuming an obvious mentor role at this point, is a very welcome change from the miscreants we've been running with as of late. His critique of Marston's skills as being "unhoned" and "sloppy" seem odd, considering nobody's proven to be a decent match yet, but I guess we'll have to take his word for it. He seems to know what he's talking about.
Mexico has been an adventure so far, and we've barely stepped into it. The atmosphere is just as distinct and well crafted as New Austin, so I look forward to seeing what else this dangerous land has to offer.
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